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I MAKE ART & STUFF.

Though my art education journey began in 2011, my interest in 3D art has been with me since I was about 10 years old. At that time I discovered The Sims, which was almost the entire reason why I wanted to get into game art. Being able to create custom people (though somewhat limited with the original Sims) and buildings was so inspiring to me, that I knew immediately I wanted to continue and actually make 3D models and environments of my own.

At the age of 12, I finally figured out how to create custom content not only for The Sims, but also virtual worlds such as Second Life and There. I couldn't figure out quite yet how to make 3D models, but I learned how UV mapping worked and how to re-texture objects and clothes using pre-made meshes. My go-to texturing programs were Adobe Photoshop CS and Jasc Paint Shop Pro. By the time I graduated high school, I was making real money selling designs in virtual worlds and was completely hooked.


After earning my B.A.Sc. degree from Ex'pression College for Digital Arts, (now SAE Expression College) I spent a lot of time doing Graphic Design work; originally designing for family and friends, then turning it into a business. Over the past four years I've done a lot of graphic design freelancing, worked for the Air Force, and to this day still create graphics remotely for Rival Esports.

I took Master-level online classes at Academy of Art University for about a year in 2018 to hone my skills in front-end web development, UI and UX design. While there, I spent a semester as a Work Scholar in the School of Game Development, which helped re-ignited my love for game art and inspired me to start working towards my dream career again.

Currently I'm a Media Specialist at 2K, using my composition and photography skills to capture footage and screenshots for games to help show just how amazing they are. In my free time, I'm going back to my roots in 3D art by creating Substance Designer materials, texturing, sculpting and general 3D modeling. I am building up my 3D portfolio again with the hopes of moving into an Environment or Texture Artist position in the near future!

If you’re interested in contacting me for any reason, you can find my LinkedInemail me, or message me on Discord (Kendar#4102)!

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