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(work in progress)

A project that started as a 12-hour game jam with 6 other friends. I was tasked with the UI/UX design.
The game is meant to promote positive mental health creating small, achievable, daily goals for the user with a friendly animal to guide them.
After getting the basic mechanics and gameplay done during the game jam, we're continuing the project in the hopes of creating a fully-functioning mobile app soon.

All button assets thus far, with "pressed" and "not pressed" versions


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